
It was always wrote as if it would be voiced.
The game’s script was purposefully wrote to be impactful in a very manga/anime way (leading to stuff like the “Sodaro- Matsu!” in the post just before me). Game is (obviously) a melting pot of influences, he wanted people to experience all kind of situations and to be a showing of what games could bring to the table as a medium. There would never have been a remake without them unearthing LAL to begin with The impulse came from Nintendo who asked them to put the game on Virtual Console for the 20th anniversary – some people over there really liked the game. First game he directed: he’s very attached to it, but as a producer he recognizes it was a commercial failure and never thought it’d come up for a remake. Here’s some highlights from what was said in the live stream, courtesy of Reset Era member, Jubern: Tokita says that because of the request from Nintendo, the team decided to go one better and decided on creating a remake the 1994 game using the 2D-HD art used in Octopath Traveler and Triangle Strategy. 34.Live A Live director, Takashi Tokita, has spoken about the recently released remake of the classic JPRG in a recent live stream revealing that Nintendo asked Square Enix if they could get Live a Live on the Wii U Virtual Console as part of a celebration for the game’s 20th anniversary in 2015. Mr. Go! Go! Steel Titan! (English Version) (3:06)
Go! Go! Steel Titan! (Japanese Version) (3:06)
Unto the Birds the Heavens, unto the Fish the Seas (4:00) The official release contains 51 tracks and a total length of 2:34:37. LIVE A LIVE HD2D Remake Original Soundtrack is the official soundtrack of Live A Live, composed by Yoko Shimomura.